At the soldier level, the individual soldier,
as part of a larger unit, is the one who is close enough to see the enemy
with his unaided eye. If the enemy is too far, or it is dark, then the
soldier has available to him certain vision enhancement devices, such as
binoculars or night vision devices, which increase his visual capability.
This will increase
his chances of seeing the enemy before he himself is spotted, and therefore
allows him to kill his opponent. The device most often used is the rifle,
a weapon descended indirectly from the bow and arrow, which in turn was
invented to multiply the force of the throwing arm.
The soldier is in turn within the range of the enemy's direct fire capability
and dies at the hand of an enemy soldier. Although this is the level at
which a soldier is in the most direct danger, it is also the one at which
a soldier interacts most closely with his machinic complement, whether
it be a rifle or a tank, and the level at which he can most directly affect
his fate. The soldier and his machinic complement are therefore most immediately
organically synthesized at this level, the weapon becoming an extension
of the killing force of his body.
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